PSP Relay uses public aemu_postoffice relays so PPSSPP can play ad-hoc games over the internet with other PPSSPP clients, real PSPs, and PS Vitas, without port forwarding. This needs PPSSPP 1.20.1 or later.
Setup
- Open Settings > Networking and enable networking (the Wi-Fi icon in portrait mode).
- Under Ad Hoc multiplayer, set a Nickname. For ad-hoc this is the same as the emulated PSP's system nickname.
- Choose a server from the list in the app, or browse the ad-hoc server list. Well-known relays include
socom.cc,psp.mgn.pub,eahub.eu, andpsi-hate.com. - Leave Try to use server-provided packet relay on Auto unless you know you need to force it. Auto uses the relay when the selected server supports it.
- Set Port offset to
10000unless your group has already agreed on another value. Everyone must use the same offset, including real PSP and Vita players (they set it in aemu'sport_offset.txt). - On every device, choose the same server, then create or join an ad-hoc room in the game as usual.
Notes
- Use PPSSPP 1.20.1 or later so relay mode works as documented.
- Do not enable the built-in PRO ad-hoc server while you are using a public relay.
- If you ever add a custom server by IP for a local or P2P session, uncheck Relay server mode when you add it, as described in the quickstart.
Sources: PPSSPP multiplayer quickstart, ad-hoc server list, how to play.